Hi,I Was only answering questions that players have asked. On the matter of
Cosmos, I have already said what I have to say. Since the game is made up of
copied/stolen code, I feel that the future players should know so they can
make aneducated decision about what muds to play.

Thanks,

Mike

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Tristan B
Sent: Monday, November 10, 2008 7:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Hello and some information.

Hi Mike,
Isn't this getting a bit off topic? It wasn't about humanity-moo, it was a 
post meant for Cosmos, and referring to my return to the list.
----------------------------------------------------------------------------
---- 
Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible 
Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer 
Entertainment Games' Website. Contact info: Skype: Add me to your skype 
contacts. Skype me (tristanbussiere) Add the ACEGames support team skypeline

to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me. 
MSN: Add me to msn.
----- Original Message ----- 
From: "Michael Forzano" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Monday, November 10, 2008 7:05 PM
Subject: Re: [Audyssey] Hello and some information.


> Hi Sean,
> Yes, if you want to reroll, you certainly can. It'll allow you to set your
> stats for the new combat system, anyway.
>
> Mike
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of shaun everiss
> Sent: Monday, November 10, 2008 7:01 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Hello and some information.
>
> aah ok, I may need to get my char reset then as I have no cash and all my
> objects are not anywhere on my person  or in the cloning station where I'd
> have thought they would be.
> At 12:28 p.m. 11/11/2008, you wrote:
>>No, it was coded by me. And I don't give you permission to run it, because
>>you betrayed my trust, etc.
>>
>>And, thanks Sean. To answer your questions I remember that you asked, when
>>you die your corpse ends up where you died, you'd have to find it. If you
>>jumped out of the copter, you'll land and see a place before you die.
>>However, the death system has been entirely rewritten since you last
> played.
>>
>>Thanks.
>>Mike
>>
>>-----Original Message-----
>>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>>Behalf Of Tristan B
>>Sent: Monday, November 10, 2008 6:26 PM
>>To: Gamers Discussion list
>>Subject: Re: [Audyssey] Hello and some information.
>>
>>Hello,
>>The creation system was jointly coded by me and Mike. As for Miriani 
>>copied
>
>>ideas and humanity moo code, I did not do such a thing, why would you ever
>>think that...?
>>--------------------------------------------------------------------------
-
> -
>>---- 
>>Regards, Tristan Bussiere - Head Developer, and founder/owner of 
>>Accessible
>
>>Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer
>>Entertainment Games' Website. Contact info: Skype: Add me to your skype
>>contacts. Skype me (tristanbussiere) Add the ACEGames support team
> skypeline
>>
>>to your skype contacts. Skype ACEGames (acegamessupport) E-mail: Email me.
>>MSN: Add me to msn.
>>----- Original Message ----- 
>>From: "Michael Forzano" <[EMAIL PROTECTED]>
>>To: "'Gamers Discussion list'" <gamers@audyssey.org>
>>Sent: Monday, November 10, 2008 5:58 PM
>>Subject: Re: [Audyssey] Hello and some information.
>>
>>
>>> Hi,
>>> This game is a HumanityMOO/Miriani clone. Miriani in ideas/content and
>>> HumanityMOO in code. For example, when you go there you get a receiver
>>> only
>>> communicator, just like Miriani. You also have a similar creation 
>>> system.
>>> Just the areas are different, ship classes, and stargates instead of
>>> jumpgates, but the only activities are salvaging and deliveries (both
>>> copied
>>> off HumanityMOO). I'd advise not going there. Miriani has much more
>>> content
>>> if you want a game like that.
>>>
>>> Mike
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
>>> On
>>> Behalf Of Orin
>>> Sent: Monday, November 10, 2008 3:45 PM
>>> To: Tristan B; Gamers Discussion list
>>> Subject: Re: [Audyssey] Hello and some information.
>>>
>>> Devoted staff? Hmm. Are you sure about that? Devoted? Really?
>>> On Nov 8, 2008, at 11:44 AM, Tristan B wrote:
>>>
>>>> Hello,
>>>>
>>>> My name is Tristan Bussiere. Most of you if not all of you, have
>>>> seen me before on this mailing list. I would like to introduce you
>>>> to a new MOO (mud object
>>>> oriented) that I and my devoted team of staff have been working on
>>>> for the passed few months.
>>>>
>>>> It is called Cosmos. As you may have realised, it is space-related,
>>>> and has starships, stun weaponry, and much more. The very much so in-
>>>> development website
>>>> where you can download a soundpack and a client is at:
>>>>
>>>> www.acegamesonline.net/cosmos
>>>>
>>>> the connection info is as follows.
>>>>
>>>> address: cosmos.mcp-server.com
>>>>
>>>> port: 1123
>>>>
>>>> Hope you check it out,
>>>>
>>>
>>--------------------------------------------------------------------------
-
> -
>>> ----
>>>>
>>>> Regards,
>>>> Tristan Bussiere
>>>> - Head Developer, and founder/owner of Accessible Computer
>>>> Entertainment Games.
>>>>
>>>> ACEGamesOnline.net - Accessible Computer Entertainment Games' Website.
>>>>
>>>> block quote
>>>> Contact info:
>>>> Skype:
>>>> Add me to your skype contacts.
>>>> Skype me (tristanbussiere)
>>>> Add the ACEGames support team skypeline to your skype contacts.
>>>> Skype ACEGames (acegamessupport)
>>>>
>>>> E-mail:
>>>> Email me.
>>>>
>>>> MSN:
>>>> Add me to msn.
>>>> block quote end
>>>> ---
>>>> Gamers mailing list __ Gamers@audyssey.org
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>>>> You can make changes or update your subscription via the web, at
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>>>> http://www.mail-archive.com/[EMAIL PROTECTED]
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>>>
>>>
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>>Gamers mailing list __ Gamers@audyssey.org
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