Hi Bryan,
True, but companies don't see it that way. Sony's immediate reaction to
building in more accessibility features like talking menus was something
to the effect thanks for the suggestion but that their polacy was not to
except ideas, suggestions, etc from end users of their products. If the
developers/engineers came up with the idea it would be possibly used,
but if not, then that feature had to be disregarded. I felt their
polacies were dcompletely anal and they were intentionally ignoring
accessibility suggestions do to some corperate polacy or other. Nor
would the let me talk to their developers to shoot programming ideas by
them. Totally closed comunication wise which means we don't have an easy
route to get to the people unless we go public by drawing attention to
the matter through television, radio, papers, etc.
Bryan Peterson wrote:
True enough, but I'm certain that if these mainstream game designers
were to find out where blind gamers congrigate and conduct some
accessibility surveys in those communities they would probably attract
many more potential customers. People who weren't gamers up until then
but had the interest might be encouraged to come forward with their
ideas. I just happen to feel that their lack of understanding is as much
their own fault for not bothering to find out as it is ours for not
being able to enlighten them. And again, we've been trying to enlighten
them for years without much success. So while I understand their
concerns I don't have much sympathy for them.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.