What is this game? and where can i fond it Dark? and what about
soundpack... please write something more if you can.

Greets.

2009/1/19, dark <d...@xgam.org>:
> Hi Ken.
>
> Unfortunately I've not got a braille display at all, but the sound pack
> sounds very helpful indeed. Could you please upload it to sendspace or
> similar?
>
> Btw, do I need the nhaccess1 file? I remember when I tried nethack before I
> had to do some random copying and pasting of values from the dos to windows
> version sinse the nhaccess file wasn't included with the windows package.
>
> Any advice would be appreciated.
>
> Beware the Grue!
>
> Dark.
> ----- Original Message -----
> From: "Ken" <kenwdow...@neo.rr.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, January 19, 2009 8:28 AM
> Subject: Re: [Audyssey] Adon
>
>
>>I have a sound pack for Nethack which helps make it very accessible.  If
>>you can send me a link I'll put it somewhere.  There is also a version of
>>it for the PM, and I've modified the ascii values so that walls and
>>flooring look like they might on a map.  This could also be used on a PC
>>with a braille display--just get the PC version, hook up the display, load
>>the braille map file in place of the default.nh file and there you
>>go--accessible net hack. The sounds help a lot too.  Just never ever ever
>>use wizard debug mode--it'll ruin the game forever.
>> ----- Original Message -----
>> From: "dark" <d...@xgam.org>
>> To: <Gamers@audyssey.org>
>> Sent: Thursday, January 15, 2009 5:47 AM
>> Subject: [Audyssey] Adon
>>
>>
>>> Hi.
>>>
>>> Well I'm trying out Adom. I must admit my ability to see coloured text is
>>>
>>> helping, but actually imho it's got some of the nicest roguelike features
>>>
>>> ever, in particular the examine command which gives you a curser you can
>>> wander around the screen with and look at objects around your character.
>>>
>>> The only thing that makes things quite difficult for me, ---- and would
>>> make things a regular pest for access without use of the screen is that
>>> everything and everyone in the game moves around each time your character
>>>
>>> does, and there is absolutely no way of tracking them without using your
>>> look command to wander the hole screen.
>>>
>>> I haven't for example found been able to find the village elder at all,
>>> and only once have I found the sherrif.
>>>
>>> It would be really useful if a basic coordinate system could be added
>>> which would alert you of the relative coordinates of objects around you,
>>> specifically monsters, items, doors and stairways, also a coordinates
>>> system for when using the look command.
>>>
>>> Just my thoughts. I might well contact the dev on this, sinse compared to
>>>
>>> my nethack experience adom is incredibly accessible.
>>>
>>> Beware the Grue!
>>>
>>> DArk.
>>>
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>>
>>
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>
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