Hi Bryan,
Actually, Mysteries of the Ancients is a lot further along than that. I am looking at summer at my current rate of development. It would have been a lot sooner if I hadn't decided to port the code over to a cross platform Genesis Engine which has more bugs and stability issues than I can count. For that reason i have wisely decided to do a 180, and go back to using the Windows based Genesis Engine which was at least functionally stable. Once I do the proper upgrades to the Windows engine you guys wil probably see a Windows only demo fairly soon afterward.
Smile.

Bryan Peterson wrote:
I probably wouldn't expect to see the game released before the end of this year. We can hope of course but i no way is programming of any sort a certain venture. Even I know this and I have no programming knowledge whatsoever.


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