Actually, Mysteries of the Ancients is a lot further along than that. I
am looking at summer at my current rate of development. It would have
been a lot sooner if I hadn't decided to port the code over to a cross
platform Genesis Engine which has more bugs and stability issues than I
can count. For that reason i have wisely decided to do a 180, and go
back to using the Windows based Genesis Engine which was at least
functionally stable. Once I do the proper upgrades to the Windows engine
you guys wil probably see a Windows only demo fairly soon afterward.
Bryan Peterson wrote:
I probably wouldn't expect to see the game released before the end of
this year. We can hope of course but i no way is programming of any sort
a certain venture. Even I know this and I have no programming knowledge
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