it is ashame there is not a guide available that learns one who to
program audiogames using a certain language
On 31 Jan 2009, at 03:58, Thomas Ward wrote:
Hi Bryan,
Sure. Basically, your source code can be written in any ascii text
editor as long as you remember to give it the proper file extention
for the programming language you are using such as: *.cs for C-
Sharp, *.vb for Visual Basic .NET, *.py for Python, etc. That said
there are some advantages to using a full IDE like Visual Studio
rather than writing your code in a generic editor like notepad.
Visual Studio formats your source code as you type it, has
autocompletion, and of course you can select various Windows
controls from the toolbox that automatically generates the code for
buttons, labels, timers, etc. On the other hand I prefer using
textpad or notepad just because I don't have to deal with all the
child windows and other visual junk on the screen in Visual Studio.
Bryan Peterson wrote:
Ok so the actual code is written in a plain old text editor like
Notepad? I've been wondering about that.
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