Hi Liam,

You do a brilliant job and your games are great. Of course I understand about 
you not wanting to spend your evenings and weekends doing more programming if 
you have done it all week during the day. 

Lindsay Cowell

- original message -
Subject:        Re: [Audyssey] Super Egg hunt 1.2
From:   "Liam Erven" <liamer...@gmail.com>
Date:           30/01/2009 11:47 am


I didn't get a chance to reply to this until now.

Why can't I?  It's very simple.  I work 40 hours a week.  I program all day,
and the last thing I wan tto do when I come home is program some more.  I
spend my weekends preferably away from a computer seeing as my week is spent
in front of one.  So in short.  Why haven't I converted any of the games
back to direct x?  Because I don't have the time or the interest.

When Philip releases streemway, I will release my games. But until then I'm
not doing anything else with them.  This may sound harsh, but I work full
time and couldn't care less.
I think anyone with a full time job can understand how I feel.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayri Tulumcu
Sent: Wednesday, January 28, 2009 4:38 AM
To: gamers@audyssey.org
Subject: [Audyssey] Super Egg hunt 1.2

Hey Liam. Why can you not only convert the super-egg hunt for DirectX
instead of waiting for him Philip who can not get its act together to make
the fucking streamway? Because I do not think that he will finish it before
we reach December! 
PS
also the 3 other games you should have converted to streamway the course
should preferably not be too much. 


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