As a fellow software developer I totally understand your feelings. It is
no fun putting in a 40 our week programming for an employer and then
turn around having to spend x amount of time programming some audio game
or other. You sometimes just need some down time for yourself doing
whatever you like doing weather it is jamming music, watching a favorite
television show, reading books, whatever. A lot of gamers out there
forget we are not cyborgs borg implanted to our computers. We do live
lives outside of the gaming universe and outside of computers in
general. Well, most of us do anyway.
Liam Erven wrote:
I didn't get a chance to reply to this until now.
Why can't I? It's very simple. I work 40 hours a week. I program all day,
and the last thing I wan tto do when I come home is program some more. I
spend my weekends preferably away from a computer seeing as my week is spent
in front of one. So in short. Why haven't I converted any of the games
back to direct x? Because I don't have the time or the interest.
When Philip releases streemway, I will release my games. But until then I'm
not doing anything else with them. This may sound harsh, but I work full
time and couldn't care less.
I think anyone with a full time job can understand how I feel.
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