where does one get surround sound headphones? I'd be interested in any info
you guys can provide, as well as your experiences. Surround sound headphones
don't really sound like they'd be all that great. I doubt we'll get the same
experience as we'd get with a surround sound system, but I could be wrong
about this. if the headphones sound real good and you guys give me some good
recommendations then it'll definitely be worth the cash
----- Original Message -----
From: "Cory Kadlik" <[email protected]>
To: "Che" <[email protected]>; "Gamers Discussion list"
<[email protected]>
Sent: Monday, March 09, 2009 9:36 PM
Subject: Re: [Audyssey] a thought about MOTA
I spend the moeny. lols
----- Original Message -----
From: "Che" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, March 09, 2009 5:48 PM
Subject: Re: [Audyssey] a thought about MOTA
yes, there is no doubt that headphones for a game in stereo allows for
the best experience, unless you are into getting bone rattling bass out
of your games.
I considered doing true surround sound for rail racer, but in asking
around it seemed very few gamers out there have dolby 5.1 setups, and
even fewer surround headphones. I have a set of medusa surround
headphones, and for the main stream games it works with, it is awesome,
but I doubt many accessible gamers will be willing to shell out $120 for
a set of headphones just for a gee whiz factor.
Later,
che
Blind folks voting for republicans is like deer voting for hunters.
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Charles Rivard" <[email protected]>; "Gamers Discussion list"
<[email protected]>
Sent: Monday, March 09, 2009 9:48 AM
Subject: Re: [Audyssey] a thought about MOTA
Hi Charles,
Thanks, but that makes me feel a bit guilty. One of the things I
imagined when creating the Genesis 3D engine was a full virtual reality
in 3d. Not just 3d audio, but an actual 3d environment as well.
Personally, from my tests the best way to get the full experience is by
using headphones, and if you have a set of 3d headphones the experience
is even better. So I didn't really design the engine with speakers in
mind although that option is still available of course. Imagine my
future games like Tomb Hunter II etc sounding like Shades of Doom with,
but in a true 3d environment as well.
I guess what I am saying is it is hard to really do what the sighted
game companies are doing such as 3d FPS style games and stick to a
simple stereo format like MOTA uses. With MOTA that is fine since there
is only really left and right to deal with. In other games you will have
left, right, foward, backward, up, and down to deal with. That's
considerably more to think about and a lot more to listen to. Also
trickier to figure out as well.
Charles Rivard wrote:
One of the things that I like about this game is that you do not need
to wear a headset to play it well. Hopefully, this trend will
continue, because I have always very much preferred using speakers
rather than wearing a headset when I play.
---
If guns cause crime, pencils cause misspelled words.
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