Hi Che,
Yes, that is always the major problem with software development. It is
hard to expect our customers to shell out $120 for a really great set of
headphones like the Medusa5.1 surround sound headphones. Personally, I
don't mind the $120 price tag as I felt they were well worth every
single penny I spent for them. Another potential customer might not
exactly feel that way.
For us 3d audio, full 5.1 surround sound, is the holy grail of audio
based gaming. This is our equal to the 3d graphics that our sighted
peers look for. Some of those main stream games require at least a $300
high quality graphics card to get the best vidio quality out of there PC
games. For us a 5.1 surround sound card and 5.1 surround sound
headphones is about the same thing. Only problem is can or will our
customers pay for it?
It is hard enough to get sales for a game that costs $30 to $35 which is
priced well below the average for sighted mainstream games. Requiring a
$120 pare of headphones, and a high quality sound card might hurt those
sales even further. Then again, as I said earlier what we see as change
to day could be the standards of tomorrow. It is not uncommon these days
to buy a computer and already have a 5.1 compatible sound card already
built into the system.
Che wrote:
yes, there is no doubt that headphones for a game in stereo allows for
the best experience, unless you are into getting bone rattling bass out
of your games.
I considered doing true surround sound for rail racer, but in asking
around it seemed very few gamers out there have dolby 5.1 setups, and
even fewer surround headphones. I have a set of medusa surround
headphones, and for the main stream games it works with, it is awesome,
but I doubt many accessible gamers will be willing to shell out $120 for
a set of headphones just for a gee whiz factor.
Later,
che
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