yes fully agreed my man! eagerly awaiting for the first playable beta of
this game! although i know that it's going to be long in coming, will u be
taking any preorders che? just like what many game developers are doing?
----- Original Message -----
From: "Steady Goh" <stea...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, March 19, 2009 4:29 PM
Subject: Re: [Audyssey] Blind Adrenaline's online fighting game
Hi Che, for many years, I've always hoping to have a good fighting game
that is totally accessible. My dream is going to come through. Your online
fighting game sounds very promissing and is the game I am most looking
forward to have my hands on.
About controllers: not sure how much work you are going to put in for
keyboard only users. If they have limited playability, that will put them
off. Maybe is still possible to let them have all the special moves, just
that they have to remember more key strokes. For instance if a combo is
pulled off by drawing a lower half circle to the right, the keyboard combo
can be arrow left, down, right followed by a low punch key. Not sure if
that will work. Even if so, I am definitely for the wii remote. That sure
makes game play more fun and feels more exciting.
As for game features, I hope to be able to just sit in to watch the fight
even if I am not involved in the competition just like what you did for
your holdem. If there are different voices for each character and we are
familiar with the game sounds, it is also very fun just to sit and watch
and catch all the actions. As for tournaments, besides multi player
tournaments, we can also have a 2 players head to head clash where by we
each pick 5 characters and play best out of 3. This is especially good if
we can't find many players online at a certain time.
Kelvin, you mentioned about game replayability and difficulty, that not
only involves programming skills, but also actually depend very much on
the game deloper's gaming ability. What makes rail racer so much fun is
because Che is a good racer himself. If a game deloper who is creating a
racing game can't do well in other racing games like rail racer, top speed
or Homer on a Harley, you cannot expect much from him. His end product
will be easy and won't be much fun to play.
锦发/Steady Goh
----- Original Message -----
From: Kelvin Tan
To: Che ; Gamers Discussion list
Sent: Thursday, March 19, 2009 11:47 AM
Subject: Re: [Audyssey] Blind Adrenaline's online fighting game
hey man. it's great to hear the the fighting game is in the works.
i totally agree that blind gamers should get into using the mouse for
game
play. but of course the ability to use the keyboard should be still
available for the more old fashioned fighter who might just end up
banging
on what ever key on the keyboard. but i definitely agree that some
special
moves should only have the ability to be performed by the mouse or game
pad
etc. it's time we should stop spoon feeding those who are stubborn. some
guys here, whenever they run into any difficulties in game play, they
will
just comment that this game or that game is too difficult! is it possible
to
make it easier for me so that i can complete the game please please? and
then some of the game developers here will just happily nod and comply,
well
that's up to each individual, but i'm definitely not going to ask for a
game
to be made easier just because i 1 2 win or complete them. to me, game
replayability is the most important, and when there is no longer a
challenge, where can the game replayibility be? multiplayer games like
rail
racer, sound rts, and even a few games from vipgamezone e.g. galaxy
ranger,
definitely have replayability in my opinion.
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