it would also be something I'd like to get my teeth intol.
At 02:47 a.m. 22/06/2009, you wrote:
>I'd certainly love to help test this. This is actually something I'm  
>looking forward to getting my hands on.
>On Jun 21, 2009, at 7:44 AM, piotr machacz wrote:
>
>>hi davy, I would like to help with testing and sound designing if you
>>want. contact me off-list if you're interested, o btw it really was a
>>dream for me, smiles.
>>
>>On 6/21/09, Davy Kager <m...@davykager.nl> wrote:
>>>Note: Every single word below this line is commercial talk which  
>>>can be
>>>disregarded. The real message of this message, is that I would like  
>>>some
>>>feedback on my new accessible game release. But for the fun of it  
>>>still,
>>>here's the more commercial way...
>>>
>>>
>>>
>>>Hello gamers,
>>>
>>>
>>>
>>>As those of you following the Audiogames.net forum may know, there  
>>>is a new
>>>audiogame in development. This game has been in development for  
>>>over a month
>>>now under the codename Excalibur. And the first result from this  
>>>development
>>>is an MP3 demo of the menu system, just to rise some excitement.  
>>>*smiles*
>>>
>>>So what is this Excalibur thing anyway? Well, to put it as basic as  
>>>I can:
>>>Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a
>>>spacefighter? Ever wanted to face a one-on-one battle with your  
>>>opponent,
>>>either using AI or via multiplayer? What, ever wanted to stand up  
>>>against a
>>>whole fleet of enemy fighters in an AI driven game? Then stop  
>>>wanting it,
>>>now it's time to get it!
>>>
>>>
>>>
>>>Project Excalibur is a new audiogame that is planned for beta  
>>>release in
>>>December 2009. The game is based on CrystalSpire, the game engine  
>>>that was
>>>written only to serve the needs of this exciting new title.  
>>>CrystalSpire
>>>uses XAudio2 for the latest and greatest audio performance, is  
>>>optimized to
>>>run on older and slower machines, and has numerous other features  
>>>that will
>>>ensure a great experience.
>>>
>>>
>>>
>>>The project's current status is not too exciting though --- the  
>>>menu system
>>>has just been completed. There will probably be some minor  
>>>enhancements, and
>>>of course some vast extensions, but the basic system is up and  
>>>ready to go.
>>>And because you still don't know much about the "real thing" after  
>>>reading
>>>this plain text message, I decided to put an MP3 demo online so  
>>>that you can
>>>hear what has been built so far. For more information regarding the  
>>>story
>>>and proposed details of the game, refer to the following topics in  
>>>the
>>>Audiogames.net forum:
>>>
>>>- A new game to shake the stars: Project Excalibur
>>>
>>>- http://forum.audiogames.net/viewtopic.php?id=3048
>>>
>>>- The Flight Commander trailer
>>>
>>>- http://forum.audiogames.net/viewtopic.php?id=2935
>>>
>>>The MP3 demo file can be found here:
>>>
>>>http://www.davykager.nl/uploads/excalibur_demo_a1.mp3
>>>
>>>
>>>
>>>Please have a listen and be sure to send me suggestions, ideas,  
>>>remarks,
>>>complaints, requests or any other type of feedback if you like.  
>>>Also, don't
>>>hesitate to ask for further information, or to add to the game's  
>>>storyline.
>>>
>>>
>>>
>>>Sincerely,
>>>
>>>Davy Kager - Project Excalibur / CrystalSpire Main Developer
>>>---
>>>Gamers mailing list __ Gamers@audyssey.org
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>>
>>
>>-- 
>>peter, the one that really tries to get the pcs dos games back!
>>
>>---
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>>please send E-mail to gamers-ow...@audyssey.org.
>
>
>---
>Gamers mailing list __ Gamers@audyssey.org
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