Agreed. The size of accessible games, even with recorded speech files,
is considerably smaller than most mainstream games these days. Mysteries
of the Ancients fully installed is only about 110 MB. That is not bad
considering the fact the mainstream games I do have installed on this PC
are well over 1 GB and one is about 4 GB fully installed. Big difference
in size. We aren't eeven close to matching the mainstream markets in
terms of game size.
As far as XAudio2 and DirectX upgrades goes you will find over time that
problem will go away. XAudio2 ships with Windows 7 out of the box so
once people begin retiring older Windows versions like XP and upgrade to
Windows 7 the number of people who have to upgrade DirectX will start
dropping off. It is just one of those things that will get better over
Davy Kager wrote:
Well, as I am using XAudio2, I will already get a lot of questions
about upgrading DirectX to run the game. And I certainly don't want to
keep up with all the SAPI problems as well.
Furthermore, I'd like that true punchy voice for my menus, that cool
British accented voice for my flight instructor, a nice American voice
for the flight command center, and so on. SAPI won't be able to give
me all of these features. And it's not that hard to use wave-files.
With the modern computers and Internet connections, almost everybody
should be able to use the bigger game with pre-recorded speech. The
number speaking system was a pain int he rear to write, took me about
two days, but it works now. YAY!
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