aah, is it possible you will be making games yourself, I'd be interested.
At 10:57 a.m. 18/09/2009, you wrote:
>can definitely look into making some sort of Dragon Slayer Games legacy thing. 
>I could fix up the games -- Tony sent me the source of them. Yay.
>----- Original Message ----- From: "Bryan Peterson" 
><bpeterson2...@cableone.net>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Thursday, September 17, 2009 4:25 PM
>Subject: Re: [Audyssey] dragonSlayers games
>
>
>>I definitely agree that the Audio Mario game could have used a lot more work. 
>>For one thing I don't think they should have used MIDI music files. Anytime 
>>the MIDI ended and started over the game would hang just long enough for you 
>>to die. Not to mention the control scheme left a lot to be desired. They had 
>>a lot of potential but they quit before they could really explore it.
>>Homer: Hey, uh, could you go across the street and get me a slice of pizza?
>>Vender: No pizza. Only Khlav Kalash.
>>----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
>>To: "Gamers Discussion list" <gamers@audyssey.org>
>>Sent: Thursday, September 17, 2009 1:59 PM
>>Subject: Re: [Audyssey] dragonSlayers games
>>
>>
>>>Hi,
>>>I have to agree. In terms of actual game content goes Dragon Slayer Games 
>>>never created anything of note. All of their games are what I would classify 
>>>as practice games. Every developer in the world writes a few programs purely 
>>>for practice, proof of concept, and obviously some of those early practice 
>>>programs aren't very good. That's kind of how I see Dragon Slayer Games 
>>>titles.
>>>
>>>In many respects they were still getting their feet wet, learning their 
>>>craft, and what they produced was largely of the practice variety. The Audio 
>>>Mario game was certainly better than their earlier games, but it could have 
>>>used more work in various areas of development.  At the time the lead 
>>>developer quit they were just beginning to explore and design serious action 
>>>games, and certainly would have gotten better in time. However, they quit 
>>>before they really got started.
>>>
>>>dark wrote:
>>>>Hello Allan.
>>>>
>>>>Dragonslayer games was a set of small quick games produced by a group of 
>>>>developers who were just getting used to making games and finding their 
>>>>feet.
>>>>
>>>>they had some quick online games using sound effects and text messages, and 
>>>>two downloadable games with text boxes, ---- dragon warrior and elemental 
>>>>battle which functioned as simple turn based combat and item collection 
>>>>games, they were working on some more serious audio games under 
>>>>developement including an audio marrio with original sfx and music, (which 
>>>>was interesting if a trifle problematic), but unfortunately the lead 
>>>>programmer basically decided to throw in the towel.
>>>>
>>>>I'm not sure if their stuff is stil available, ---- but while they showed 
>>>>some promise and were improving with each title, I'd say your not missing 
>>>>too much.
>>>>
>>>>Beware the Grue!
>>>
>>>
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>>
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>
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