Actually, XAudio2 has been out of beta testing for quite some time. The
version that ship's with march and August 2009 is a full release of the
library. So if someone has DirectX March 2009 and the SlimDX March 2009
they will have the full stable release of XAudio2 support.
Munawar Bijani wrote:
If you select C Sharp.NET your best bet is to get SlimDX which
includes a DirectSound and XAudio wrapper (I tend to use the former
since it's not in beta by Microsoft):
This is the library I use. You will have to write your own functions
for handling audio but it's not too difficult to do. The SlimDX API
just allows .NET programs to interface to DirectX. So with it you have
the full power of DX in .NET.
Munawar A. Bijani
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.