I don't think the people are on the list but I know pininteractive that made 
teraformas used flash, you may have to contact them though and ask.
Some on audiogames.net forums may help I know some suff is made there.
At 04:34 p.m. 30/09/2009, you wrote:
>Hi All.  I am in the midst of writing an accessible video game and have a few 
>questions
>to ask.  First up, I'd like to know which open source engine is most 
>frequently being
>used by all you experienced developers, or hav you had to build a graphics and 
>audio
>engine for your game from scratch?  Second, I am still juggling in my mind as 
>to
>whether I'll code my game in cSharp or c++.  In comparison, are there any 
>significant
>drawbacks or significant advantages in terms of performance and reliability if 
>i
>were to choose one above the other?  I am quite profficient in both, although 
>I've
>taken a microsoft certified course in cSharp, whereas for c++, it has been 
>mostly
>self taught.  Also, if anyone of you could point me to a good tutorial on 
>keyboard
>input, especially for triggering audio events, I'd really appreciate it.  my 
>last
>question is, if i had to resort to Microsoft's DirectX SDK for developing my 
>game,
>is there a way to make the keyboard controls accessible?  Any input is 
>extremely
>welcomed.  Cheers! and thanks
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