yup fair point
On 18 Oct 2009, at 19:43, Charles Rivard wrote:
Let's stick to the subject line or change it to reflect the content
of the posts? Where's the info about MOTA?
---
Shepherds are the best beasts.
----- Original Message ----- From: "william lomas" <lomaswill...@googlemail.com
>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, October 18, 2009 9:37 AM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
i am sure if we write the devs can help us make it more accessible
On 16 Oct 2009, at 22:23, David Chittenden wrote:
Hello Dark,
I am on core-exiles as of two days ago. I am now at level 5 and
still working my way through the initial missions. I am running
Jaws V. 10 on Windows Vista Office and am not experiencing the
problems with the web interface which you have discussed here.
When I use the scan area, jaws sorts the table out properly. So,
after each bit of ship information, the first button is view
which allows you to see specific breakdown of shields, armor,
hull points, number of weapons and tunnage, and finally the speed
of the ship. Then, there is a button labeled engage. Or, you can
just hit the attack button. Both buttons are right after the ship
description and quite easy to find. Note: I am using Internet
Explorer because I could not get Firefox to interact properly
with the game.
The only work-around which I need to do is press control-enter
any time a link opens a new window. If I do not manually initiate
the new window call, the link will not activate.
Try downloading the demo of Jaws and playing the game in a 40
minute slice and see if you still have the same problems with the
web interface. It is a very addicting game.
By the way, my captain name is Mystic in the game.
David Chittenden, MS, CRC, MRCAA
dark wrote:
Well i'd recommend it extremely!
Background and story, a huuuuuge! range of in game activities to
perform,a a system so balanced it's almost extreme, ---- oh and
no! pvp!
You can buy mechs and battle them, but that's really just a
minigame. no guild wars, no getting slaughtered by higher
players, ---- it's fantastic, ---- until the raiders rogues
pirates and bounty hunters do their thing anyway, ;D.
Basically, imagine smugglers four as a continually updating,
extremely well put together mmorp instead of a short,
progressive completable single player game and you have Core
exiles.
The only miner downer is the lack of labled immages. In most
cases this just means counting making extra certain you click on
the right item, ----- but in the case of the threat wrating
shown of various ships which is at the moment only graphical it
is quite irritating, ---- sinse you end up just having to learn
the ship types and make guesses based on their tonnage, ----
which can be tricky.
Beware the Grue!
Dark.
Beware the grue!
Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com
>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, October 16, 2009 9:25 PM
Subject: Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Dark,
Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too
busy to go pirate chasing, and blowing up enemies right now.
Although, I'd be interested in giving that game worl once my
schedule lightens up.
dark wrote:
Hi Tom.
To be honest I was auditioning for a production last night so
all I've really done today is sit on my bumb and zip around
the galaxy blowing up pirates in Core exiles, I'm afraid I
haven't even got around to posting any news on audiogames.net
appologies, I will certainly try it out, ---- and I deffinatel
write some news now.
My only excuse is that Core exiles is probably the best put
together online game I've seen sinse the early days of Sryth.
Hopefully I can tare myself away long enough to actually get
something useful done, ;D.
Beware the gRue!
Dark.
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