The whole game makes smugglers feel small. Amazingly small. I mean you think of all the things you can do in smugglers over what you can do in this game. Ok in some ways it's chalk and cheese because in essence they're 2 very different types of games. The economy is very much a part of ce where as in smugglers it was just placed there. Like a sideline in case you get board. You could never make a ton of money hauling cargo or anything in smugglers. But with ce the whole idea is for you to be able to craft and manufacture things for yourself and sell them. Also with ce there's no limit as to how long you can play the game overall where as with smugglers there's an age limit but you could play it all day if you wanted too. So yes I guess it's a balancing act but overall I'd say ce is a much much larger game to play and for various reasons. Also with ce it allows for a much more flexible style of play. I mean you can try things out where as with smugglers because of the age limit you're done the moment you choose a given path. I much prefer games like c over smugglers any day of the week.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: 03 November 2009 15:10 To: Gamers Discussion list Subject: Re: [Audyssey] Mapping in Ce as I said darren, I simply find a distant cargo or passenger, then fill up with things I can deliver along the way, ---- either systems I'm directly passing through found via the plotter, or systems I've previously noticed in the jump gate nexus are close to a given system I'm passing, ---- for instance I know that Bedlum is very close to Descarte, so while running through descarte, nipping into and out of Behdlum to drop of passengers or cargo isn't a problem, ---- though obviously I'd only take runs to bedlum or Descarte if I was several galaxies away and the price was good. Thus, using the plotter to check whether a given system is on your current route isn't a bad idea too, ---- though I've found after a good few runs round the galaxies I can mostly remember what is related to where so am able to pick systems which are near or far. It also helps that the galaxies go broardly speaking in a circle, ---- Vesesia in the sphere leading to Lucifer in the forge, then into vp via bolos, then out of vp via Zarant into anvil, and then back to sphere via pallollum. Obviously it's more complex than that, but being able to go round does help, ---- though it's about a thousand fuel for a round trip. It sort of makes the 35 system galaxy in smugglers feel a litle small doesn't it. Beware the grue! Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.700 / Virus Database: 270.14.46/2477 - Release Date: 11/03/09 07:36:00 Checked by AVG - www.avg.com Version: 9.0.700 / Virus Database: 270.14.46/2477 - Release Date: 11/03/09 07:36:00 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
