You should unregister the game before you sell your key to someone (if
that's allowed in thefirst place).

On 11/25/09, Bryan Peterson <bpeterson2...@cableone.net> wrote:
> That's not entirely unheard of. I believe you can unregister the Draconis
> games as well, though I agree that at first glance it doesn't make sense why
> someone would actually want to do that. But I imagine there are some
> situations...
> Homer: Hey, uh, could you go across the street and get me a slice of pizza?
> Vender: No pizza. Only Khlav Kalash.
> ----- Original Message -----
> From: "Yohandy" <yohand...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, November 25, 2009 1:02 PM
> Subject: Re: [Audyssey] Q9 version 1.1 released!
>
>
>> heh the ability to unregister the game? now why would someone want to do
>> that? Lol did people actually request that?
>>
>> ----- Original Message -----
>> From: "Philip Bennefall" <phi...@blastbay.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Wednesday, November 25, 2009 12:22 PM
>> Subject: Re: [Audyssey] Q9 version 1.1 released!
>>
>>
>>> Hi Thomas,
>>>
>>> I agree, it was definitely quick. It was about 6 hours between the two.
>>> However I should clarify that when I said no more updates for quite some
>>> time, that meant any major ones. The feature that you are suggesting is
>>> nothing major, and so since it's added in some 5 minutes I'll put that
>>> into the next release. I do have one or two fixes planned such as the
>>> ability to unregister the game, but none of these are major things which
>>> is what I was refering to when I said no more updates. And so, you'll
>>> most likely see that in the next minor change version.
>>>
>>> I hope that clears things up a bit.
>>>
>>> Kind regards,
>>>
>>> Philip Bennefall
>>> ----- Original Message -----
>>> From: "Thomas Ward" <thomasward1...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Wednesday, November 25, 2009 6:10 PM
>>> Subject: Re: [Audyssey] Q9 version 1.1 released!
>>>
>>>
>>>> Hi Philip,
>>>> Sheesh, that was quick. I just got the 1.1 change log e-mail this
>>>> morning asking for any comments or suggestions, and now 1.1 is out. In
>>>> the future please give us more time to add our suggestions before
>>>> releasing an update, and then saying development is closed.
>>>> I would really really like the ability to check Q9's direction. I know
>>>> that is a very easy update, and one you could add today if you wanted
>>>> to. I do plan on buying the game soon, as soon as I get my next check
>>>> weather that feature gets added or not, but I'm a bit anoyed I had no
>>>> chance to ask about this feature before 1.1 just suddenly appears on the
>>>> seen with a statement no more updates will be up and coming for quite a
>>>> while. I have to say honestly that's something of a huge deterrent from
>>>> buying it in my mind.
>>>> As a developer myself I can understand your desire to release 1.1, and
>>>> call it quits, but there are several improvements which I think could or
>>>> would make Q9 a little more enjoyable for me at least. By your polacy
>>>> there will be no more updates for quite a while what does that mean
>>>> exactly? Does that mean I have to wait weeks, months, years, maybe never
>>>> to see an update containing such simple upgrades like the ability to
>>>> check my direction or to find out how far away the nearest enemy is?
>>>>
>>>> Thanks.
>>>>
>>>> Philip Bennefall wrote:
>>>>> Hi all,
>>>>>
>>>>> I'm happy to announce the release of version 1.1 of the Q9 Action Game!
>>>>>
>>>>> You may get it at www.blastbay.com.
>>>>>
>>>>> Please note that saved games from older releases are not compatible
>>>>> with version 1.1, however all the registration data for existing
>>>>> customers will remain intact.
>>>>>
>>>>> The change log is provided in the manual for those who are curious.
>>>>>
>>>>> This is the last update that I will be releasing for quite a while,
>>>>> unless some serious bugs are found. Score posting will be added but I
>>>>> cannot say exactly when.
>>>>>
>>>>> Enjoy, and give my greetings to the mini demons.
>>>>>
>>>>> Kind regards,
>>>>>
>>>>> Philip Bennefall
>>>>> ---
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