Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally.


----- Original Message ----- From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, November 25, 2009 11:57 PM
Subject: [Audyssey] Q9 and cracks


Hi all,

I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based?

Kind regards,

Philip Bennefall
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