great idea, philip. It is very good to see that you are interested on enabling other people to develop their own workk, too. -----Mensagem original----- De: "Jacob Kruger" <[email protected]> Para: "Gamers Discussion list" <[email protected]> Data: Quarta, 2 de Dezembro de 2009 17:03 Assunto: Re: [Audyssey] High level game creation tools
Sounds good to me, but, suppose doesn't help that am a bit of a developer/scripter already, but would definitely like to check something like this out a bit since unfortunately have never really gotten around to looking into things like DirectX and 3D sounds etc. myself too much. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' ----- Original Message ----- From: "Philip Bennefall" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Wednesday, December 02, 2009 5:15 AM Subject: [Audyssey] High level game creation tools > Hi all, > > I am, as most of you probably already know, working on a scriptable game > engine that will allow you to make advanced games without having to learn > a real programming language. All that you have to learn is a basic like > scripting language, and behind this simple interface sits a powerful > engine that takes care of all the groundwork. > > However, despite all my efforts to make it as simple as possible it is > still a scripting language which might still be daunting for some to grasp > and understand. Having followed the recent discussions on list I see that > there is a lot of interest in something like a sidescroller creation tool, > which leads me to the following question. Would you people like to see > high level tools such as a sidescroller builder that basically generates > Bgt code based on a template? You would have a pretty interface like any > other high level tool, and you would be able to adjust tons of parameters > after which time you can get your Bgt code written out in a file ready for > use in the engine. This way, people who are starting out can use these > template builder things to make something that is fairly close to what > they want to create, and then as they get more and more familiar with the > workings of the language they can go in and actually modify the game that > the template program generated for them. > > Any thoughts on this? > > Kind regards, > > Philip Bennefall > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > __________ Information from ESET NOD32 Antivirus, version of virus > signature database 4652 (20091201) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > __________ Information from ESET NOD32 Antivirus, version of virus signature database 4652 (20091201) __________ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
