Yeah, I don't blame you. AutoIt is crap. Might be alright for newbis,
but shouldn't b taken very serious for professional game development.
Damien C. Sadler wrote:
No, I see no real hurry to replace any of my Visual Basic projects
until the new C++ versions are ready to be released.
The only reason I deleted the AutoIt projects was because they were
not designed to be open source software, but due to a major flaw with
the introduction of the AutoIt decompilers, the source code is easily
hacked into. This was proved to me when certain individuals who shall
remain nameless hacked into my registration system, and when
questioned they sent me the decompilers, which I tried myself.
Annoyingly, they completely bypassed the password protected scripts,
decompiled them and gave access to code that should have remained closed.
After searching the internet for a fair while, I have learned that
nothing can be decompiled from a VB6 project, except the names of the
libraries and procedures used. Other than that, the entire code seems
to be converted to assembly before compilation.
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