While I agree challenge can be taken too far, ---- technoshock (and possibly
night of parasite), being a case in point, I personally don't agree entombed
steps over this boundry. I believe there have been times the beta version
has, such as when due to a misjudgement you started minus a pet, and
when, ---- in I believe beta 2.41 or so, the drake first got fire breath and
was resistance to just about everything.
However, I'd say the difficulty is about right now. hard enough to be
challenging, but not hard enough to be frustrating.
Obviously this is both highly personali and dependent upon the skills of the
gamer, ---- I freely admit for instance I'm terrible at racing games, and
I've never got beyond mission 5 of lone wolf (possibly due to my spacial
coordination). But going on average, as any developer must I'd say Jason has
entombed currently balanced about right.
of course if more features and other things are added the balance pendulum
will probably swing again, ---- eg, an uba character job or race, or a super
nasty monster. but hopefully reports and opinions from the entombed list can
help keep the balance where it needs to be even with these additions.
Beware the grue!
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