Hi, Well, every game is different because the person who wrote it may have used different logic in designing the AI, but by and large it is as simple as doing the most logical move for the situation. If it is a game like Chess and it is worth losing a pon to capture a powerful piece like a queen you are going to take it. That would be the logical thing to do. So that is basically how computers work. It factors risks simply by what seams to be the best choice for the moment. If You can figure out what the computers best move would be at that current point in time you can try and factor it into your game plan. As I said before computer AI generally takes the bruit force method. they use swarm tactics, go straight for the most powerful pieces on the board, and tend to go for your throat early on. I remember one time playing Elite Chess and losing the game in a total of five moves. It wasn't that the computer was technically smarter than me, but I didn't see that particular brute force attack coming until I was basically screwed strategy wise. It had diverted my attention elsewhere on the board so it could go for my king quick and fast. Now, however, I have learned that little stunt I take better care to make sure my king either has legal maneuvering room or is well protected from a quick kill. You play against a computer AI long enough you begin to learn several of its dirty tricks.
Cheers! --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
