yeah I noticed that. At 04:09 p.m. 13/04/2010, you wrote: >Hi. >Well, it installed and ran pretty well for me. I was able to walk around and >get killed a time or two. > >My first observation was that it looks like the speech files need to be >trimmed again. If needed I could do it again. It would be cool if I could get >a mention as a contributor if I do. > >Second observation was that in some cases, it seems to not respond to your >pressing keys until after you release them. Is that on purpose? It's doable >this way, but it might feel more responsive if it would respond as soon as the >button was pressed. For instance if I press the number 1 for pistol, it >doesn't actually switch to the pistol until after I release the 1 key. Usually >I observe this technique in situations where the key could possibly be used as >a modifyer for another key command, but none of these keys are used as such in >mota. > >Aha, I think I got it now, you did that so you could get around the problem >with folks accidentally jumping all over the place in menus and such by >holding down the key slightly too long. I didn't realize that was what you >guys were talking about when you were discussing the key delay. If I were >coding that, and I had the programming knowledge needed, I think I would just >check for a key press as aposed to waiting for key up. I wonder if one could >just use the windows support for key input when in the menus, as it handles >the delays for that nicely enough on it's own. Of course, that wouldn't work >in actual game play though, since you'd get silly behavior if you tried to >hold down keys to do things. > >I'm running Windows 7 home premium 64 bit on a core i5 processor, and I got >the error that folks are mentioning appears when closing the game. I pressed x >while sitting in the menu to close it. I didn't arrow to it and press enter or >press alt+f4. > >I use JAWS 11.0, and it goes to sleep but isn't actually shut down while I run >MOTA. I wonder if that has something to do with it. Since I believe you use >window-eyes... Although, it's far fetched for me to figure your beta testers >were all using something besides JAWS, and that none of them utilized the >sleep feature. >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
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