yeah I noticed that.
At 04:09 p.m. 13/04/2010, you wrote:
>Hi.
>Well, it installed and ran pretty well for me. I was able to walk around and 
>get killed a time or two.
>
>My first observation was that it looks like the speech files need to be 
>trimmed again. If needed I could do it again. It would be cool if I could get 
>a     mention as a contributor if I do.
>
>Second observation was that in some cases, it seems to not respond to your 
>pressing keys until after you release them. Is that on purpose? It's doable 
>this way, but it might feel more responsive if it would respond as soon as the 
>button was pressed. For instance if I press the number 1 for pistol, it 
>doesn't actually switch to the pistol until after I release the 1 key. Usually 
>I observe this technique in situations where the key could possibly be used as 
>a modifyer for another key command, but none of these keys are used as such in 
>mota. 
>
>Aha, I think I got it now, you did that so you could get around the problem 
>with folks accidentally jumping all over the place in menus and such by 
>holding down the key slightly too long. I didn't realize that was what you 
>guys were talking about when you were discussing the key delay. If I were 
>coding that, and I had the programming knowledge needed, I think I would just 
>check for a key press as aposed to waiting for key up. I wonder if one could 
>just use the windows support for key input when in the menus, as it handles 
>the delays for that nicely enough on it's own. Of course, that wouldn't work 
>in actual game play though, since you'd get silly behavior if you tried to 
>hold down keys to do things.
>
>I'm running Windows 7 home premium 64 bit on a core i5 processor, and I got 
>the error that folks are mentioning appears when closing the game. I pressed x 
>while sitting in the menu to close it. I didn't arrow to it and press enter or 
>press alt+f4.
>
>I use JAWS 11.0, and it goes to sleep but isn't actually shut down while I run 
>MOTA. I wonder if that has something to do with it. Since I believe you use 
>window-eyes... Although, it's far fetched for me to figure your beta testers 
>were all using something besides JAWS, and that none of them utilized the 
>sleep feature.
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/gam...@audyssey.org.
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to