Yeah, that's understandable. For the moment I think I'll leave the
cut-scenes in beta 13, but allow you to skip them with the escape key.
If it takes a second or so for the level to fully load after that so
be it. I can take Philip's idea to fade the sound out for a second or
so to make an easier transition which might help cover the silence of
loading the levels on slower machines.
On 5/14/10, Casey Mathews <csm...@cfl.rr.com> wrote:
> My view on these scenes is that they do make the game authentic, but once
> it's heard 10 times, it does loose it's appeal. After all, I want to get
> back to playing the game, and while listening to an intro that is 10 seconds
> long for the 15th time, my fingers get really itchy. That's kind of what
> goes through my mind.
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