Muhamed I think you replied to the wrong message.
We are the Knights who say...Ni!
----- Original Message -----
From: "Muhammed Deniz" <muhamme...@googlemail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, June 08, 2010 12:32 PM
Subject: Re: [Audyssey] medusa in MOTA
Are you saying a basalisk Dark?
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is
welcome, talking about computer problems is welcome when their are know
holidays but that's only in easter holidays or know holidays. If you want
to joyn, just send a blank email to.
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With the subject subscribe in the subject line.
Contact infermation.
email:
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Klango username.
muhammed
----- Original Message -----
From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Lori Duncan" <lori_dunca...@hotmail.com>; "Gamers Discussion list"
<gamers@audyssey.org>
Sent: Tuesday, June 08, 2010 7:06 PM
Subject: Re: [Audyssey] medusa in MOTA
That would be a Siren.
We are the Knights who say...Ni!
----- Original Message -----
From: "Lori Duncan" <lori_dunca...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, June 08, 2010 7:19 AM
Subject: Re: [Audyssey] medusa in MOTA
Or how about voice power to hypnotise if we could find a good one for
the job.
----- Original Message -----
From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, June 08, 2010 12:12 AM
Subject: [Audyssey] medusa in MOTA
Hi Thomas,
For fighting medusa ,
If you can't see her then her gaze attack would be nullified.
How about allowing you to put out the torch?
You could have a special key combination, like shift T.
To light it again you would need to use one of your matches in your
inventory.
You could also put out the torch before jumping in the water to
preserve it.
Of course what I would like best is to use the torch like a weapon,
such as Indy used in the Rader's of the Lost Arc, in chasing away
snakes.
All ideas for MOTA the Ultimate version.
----- Original Message -----
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, June 07, 2010 6:21 PM
Subject: Re: [Audyssey] Thoughts About Healing Potions
While I know you want to keep things relatively accurate to griek
myths,
perhaps a modification here for gameplay purposes might be helpful.
In Castlevania Iv, you fight medusa the Gorgon in the 2nd world. It's
obviously an action (allbeit one with extensive exploration anbd
several
interesting environments and weapons), so having something like a
polished
shield which you need to equip and use wouldn't be appropriate to the
rest
of the game as there is no equipping or specific item use.
So instead, Medusa has two attacks. She pulls snakes from her hair
which
slither along the ground at you, and fires a fireball from her eyes
which
turns you to stone.
Perhaps taking this idea of making the gaze attack a projectile
instead, you
could actually have the shield employed as a weapon used to bounce the
attack back at her a number of times, ----- but obviously you'd have
to be
pretty quick with the shield to avoid her fireballs and stop becoming
a
statue.
Beware the Grue!
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