Hi Phil,
After listening to the audio tutorial (of sorts) you did for Sarah that's on
the draconis site, I recall hearing the snitch inside the castle. Is it
possible to catch it inside?

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Friday, June 25, 2010 11:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News

Hi Hayden,
Your main objective is to find a way to get out of the castle.
Once out you have another challenge of catching the golden snitch.
Phil

----- Original Message ----- 
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Friday, June 25, 2010 12:01 PM
Subject: Re: [Audyssey] Important MOTA News


> Hi,
> I must ask this. Is the object in Sarah to get out of the castle? Just
> wondering since there seems to quite a lot to do and check out, and me not
> playing it yet, I don't even know what all there is.
>
> Best Regards,
> Hayden
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: Friday, June 25, 2010 7:28 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Important MOTA News
>
> Hi Phil,
> Yeah, those are used too sometimes. I think in Tomb Raider, if I
> remember correctly, the shift+control+down arrow combo causes Lara to
> do a reverse safety drop. Basicly, what that is is she turns around,
> grabs hold of a ledge or something, and then drops to the ground. Of
> course, not every mainstream game has this feature, but it is a
> frequently used one in the Tomb Raider series.
> As for the automatic walking feature in Sarah I absolutely hate that
> feature with a passion that's why I have a custom keyboard.ini file
> that reverses the control+arrow key combo with the standard arrow keys
> That way the game operates the way I think it should rather than the
> default setup.
> Anyway, I guess what I was getting at is that some of us would like to
> manually do things instead of having it automatically done for you.
> For me it gives a little more challenge/fun to the game if you have to
> manually raise the end of the broom to shoot over the care taker's
> head rather than the game assuming that's what you want to do anyway
> and do it for you automatically
> Its  kind of like in Tank Commander where you can set the autorange
> finder on so it automatically sets the range of the barrel, but
> that's kind of no fun for me. I like leaving it off and sight the
> barrel myself using the home and end keys. Makes it more fun and a
> little more challenging some how.
>
> Smile.
> .
>
> On 6/25/10, Phil Vlasak <p...@pcsgames.net> wrote:
>> Hi Thomas,
>> Yeah when Sarah is on her broom, she can not fly up or down. I assume she
>> automatically flies over the caretaker's head as that is most logical.
>> It is like the automatic walking feature with up arrow. I logically 
>> assume
>> that if she is walking forward, then she probably will continue to do so
>> rather than forcing the player to make each step with the up arrow key.
>> I do include control up arrow if you wish to manually walk forward.
>> One key combination you did not talk about in your description of 
>> movement
>> in a modern game was holding down both control and shift keys for certain
>> movements.
>> You could also use the insert key. as when Jaws is turned off  will free
> up
>> this key.
>> Phil
>
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