Hi Phil,
Just what I need. Lol.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Friday, June 25, 2010 1:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Important MOTA News

Hi Hayden,
No, the snitch inside the castle is there to annoy you.
You can't catch it or nor do any spells affect it.
But then I'm working on an update to the Sarah game, so I may throw in a 
surprise or two concerning the castle snitch.
Phil

----- Original Message ----- 
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Friday, June 25, 2010 12:42 PM
Subject: Re: [Audyssey] Important MOTA News


> Hi Phil,
> After listening to the audio tutorial (of sorts) you did for Sarah that's 
> on
> the draconis site, I recall hearing the snitch inside the castle. Is it
> possible to catch it inside?
>
> Best Regards,
> Hayden
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Phil Vlasak
> Sent: Friday, June 25, 2010 11:06 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Important MOTA News
>
> Hi Hayden,
> Your main objective is to find a way to get out of the castle.
> Once out you have another challenge of catching the golden snitch.
> Phil
>
> ----- Original Message ----- 
> From: "Hayden Presley" <hdpres...@hotmail.com>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Friday, June 25, 2010 12:01 PM
> Subject: Re: [Audyssey] Important MOTA News
>
>
>> Hi,
>> I must ask this. Is the object in Sarah to get out of the castle? Just
>> wondering since there seems to quite a lot to do and check out, and me 
>> not
>> playing it yet, I don't even know what all there is.
>>
>> Best Regards,
>> Hayden
>>
>>
>> -----Original Message-----
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of Thomas Ward
>> Sent: Friday, June 25, 2010 7:28 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Important MOTA News
>>
>> Hi Phil,
>> Yeah, those are used too sometimes. I think in Tomb Raider, if I
>> remember correctly, the shift+control+down arrow combo causes Lara to
>> do a reverse safety drop. Basicly, what that is is she turns around,
>> grabs hold of a ledge or something, and then drops to the ground. Of
>> course, not every mainstream game has this feature, but it is a
>> frequently used one in the Tomb Raider series.
>> As for the automatic walking feature in Sarah I absolutely hate that
>> feature with a passion that's why I have a custom keyboard.ini file
>> that reverses the control+arrow key combo with the standard arrow keys
>> That way the game operates the way I think it should rather than the
>> default setup.
>> Anyway, I guess what I was getting at is that some of us would like to
>> manually do things instead of having it automatically done for you.
>> For me it gives a little more challenge/fun to the game if you have to
>> manually raise the end of the broom to shoot over the care taker's
>> head rather than the game assuming that's what you want to do anyway
>> and do it for you automatically
>> Its  kind of like in Tank Commander where you can set the autorange
>> finder on so it automatically sets the range of the barrel, but
>> that's kind of no fun for me. I like leaving it off and sight the
>> barrel myself using the home and end keys. Makes it more fun and a
>> little more challenging some how.
>>
>> Smile.
>> .
>>
>> On 6/25/10, Phil Vlasak <p...@pcsgames.net> wrote:
>>> Hi Thomas,
>>> Yeah when Sarah is on her broom, she can not fly up or down. I assume 
>>> she
>>> automatically flies over the caretaker's head as that is most logical.
>>> It is like the automatic walking feature with up arrow. I logically
>>> assume
>>> that if she is walking forward, then she probably will continue to do so
>>> rather than forcing the player to make each step with the up arrow key.
>>> I do include control up arrow if you wish to manually walk forward.
>>> One key combination you did not talk about in your description of
>>> movement
>>> in a modern game was holding down both control and shift keys for 
>>> certain
>>> movements.
>>> You could also use the insert key. as when Jaws is turned off  will free
>> up
>>> this key.
>>> Phil
>>
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>
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