Hi Brandon,
Smile. As I said in a previous post I have a general polacy not to
support any screen reader directly. For one thing it is extra work
trying to directly support Jaws, System Access, NVDA, Window-Eyes, etc
when there are easier solutions like SAPI 5 that would work just as
well. Plus by using SAPI or self-voicing the game through wav files
the game can be used by someone who either doesn't have a screen
reader or doesn't have a compatible screen reader than those
supported. Finally, if I started supporting screen readers sooner or
later I'm sure I'd get requests to support this or that screen reader
which I may not have or wish to support. So not supporting any
directly saves me from showing favoritism to any screen reader or
company regardless of how I feel about them personally.


On 8/7/10, Brandon Misch <bmisch2...@gmail.com> wrote:
> speaking of screen reader support, will system access support be included in
> your game engine and any future titles?
> On Aug 7, 2010, at 12:59 AM, Thomas Ward wrote:
>> Hi Louis,
>> Honestly I can't blame you. that's why I have not really been using or
>> supporting Freedom Scientific products much over the past few years.
>> One reason I will not, under any circomstances add Jaws support to my
>> game engine, as I see no need to endorce or support a greedy and
>> selfish company like Freedom Scientific. There are plenty of
>> alternatives to Jaws such as Window-Eyes, NVDA, Hal, etc that there is
>> no excuse to continue supporting or using Jaws. Far as I am concerned
>> Freedom Scientific could go out of business tomorrow and I wouldn't
>> shed a tear. Sorry to say, I have absolutely nothing but contempt for
>> Freedom Scientific and its products. As you say they have gone lawsuit
>> crazy and they have lost any respect I might have had for them in the
>> past.
>> Smile.

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