Hello,

Well, imho, I love the fact that you automaticly run with the arrow keys. I 
mean who doesn't run in the game? In side-scrollers, I must say, I always 
prefer to run than just normally walk, especially if there is something 
like time bonus's or something. I really liked the fact. But of course I 
am not everybody...

Kevin

----- Original Message -----
From: Hayden Presley <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Date: Sat, 9 Oct 2010 22:06:15 -0500
Subject: Re: [Audyssey] MOTA Beta 14 for Linux: Initial impressions

> Hi Thomas,
> Too bad that you're reassigning those keys. They were nice before...ah 
well.
> 
> Best Regards,
> Hayden
> 
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: Tuesday, October 05, 2010 9:40 AM
> To: Lori Duncan; Gamers Discussion list
> Subject: Re: [Audyssey] MOTA Beta 14 for Linux: Initial impressions
> 
> Hi Lori,
> Well, the reason the health stats are the way thay are is to be more
> like mainstream games. You know how in a mainstream game they usually
> have a little health bar that shows red if your health is critical,
> yellow if it is fair, green if it is good, and blue if it is at full,
> etc?
>  I decided to emulate that by saying critical, poor, fair, good, etc
> rather than just giving you something like 85%. No mainstream game
> does that and I don't believe that accessible games need to be that
> specific either. For one thing it is down right unrealistic.
> For example, let's say you get hurt. Does a doctor walk up to you and
> say "well, Lori, your health is 85%." No, of course not. He'll tell
> you your health is good, fair, poor, whatever in general terms. So
> that's my logic for doing it that way.
> As for the shift+arrow key combo for run I honestly don't like it, but
> I have gotten so many complaints about that I have decided to asign
> run to shift+arrow in the next beta.  It would appear since company x
> does it that way I'm naturally expected to do it  that way too. Even
> though I'm personally of the opinion it is easier to use run on the
> left and right arrow keys.
> 
> Thanks.
> 
> 
> On 10/5/10, Lori Duncan <lori_dunca...@hotmail.com> wrote:
> > Hi Tom, this is just a small suggestion, but I personally feel the 
health
> > stats should be change, by that I mean set them back to numbers like 
100%
> > rather than good, poor etc.  Also I think running should be set to the
> shift
> > key.  I feel it makes controling Angela easier.  Many thanks from Lori.
> 
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