also as another change.
if you leap a pit you can randomly get gems, cash, items, a sound, a
chime or something.
At 10:25 a.m. 17/10/2010, you wrote:
I can think of a few possible additions. The most basic might be
having some diamonds floating in the air to jump and grab for extra
points. That might also work for things like food which could be
eaten for strength. Perhaps monsters could destroy the food if they
walk over it before the player grabs it. Also, there should be a way
of getting a monster to fall into pits. For example, if you could
hit a monster while standing on the second muddy step or right at
the very edge of the pit before leaping across to safety. The
monster, being enraged by the hit, would misjudge his leap over the
pit and fall in. It should be a risky thing to try and do.
Michael Feir
Author of Personal Power:
How Accessible Computers Can Enhance Personal Life For Blind People
2006-2008
www.blind-planet.com/content/personal-power
A Life of Word and Sound
2003-2007
http://www.blind-planet.com/content/life-word-and-sound
Creator and former editor of Audyssey Magazine
1996-2004
Check out my blog at:
www.michaelfeir.blogspot.com
----- Original Message ----- From: "Philip Bennefall" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, October 16, 2010 5:06 PM
Subject: [Audyssey] Q9 upcoming patch
Hi all,
I am making a little Q9 patch, version 1.2. I was wondering if
there are any small changes that you would like to see? The change
log currently looks like this:
Version 1.2:
Added: It is now possible to get the secret weapon from within the
actual game, rather than as a cheat code only.
Changed: Fortune fields now have a higher chance of giving rather
than taking away strength.
Changed: In the regular playing mode, extra strength as well as
extra rocks and shields are now more common bonus items.
Fixed: Fortune fields will no longer appear in the middle of pits.
Fixed: The bonus level will no longer be triggered when starting a
new game, if the previous game had been canceled during a bonus level.
Fixed: Fortune fields can no longer make bats mysteriously vanish,
they now fail to affect the bats at all as they can fly above them.
Not very impressive as you can see, which is why I'm putting out
the question. Thoughts, anyone?
Kind regards,
Philip Bennefall
---
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please send E-mail to [email protected].