I honestly don't know. I looked through my own sound library. I have
hums, but nothing that really strikes me as appropriate. This seams to
be a classic case of where people are willing to offer a suggestion,
but have no idea how it should be implemented in reality.


On 12/14/10, shaun everiss <sm.ever...@gmail.com> wrote:
> what sort of hum would you want.
> I have sfx but I have no idea what a starwars door would sound like
> without irratating or just making things take over the game.

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