Greetings list.

I've a question for you game developers who've made games involving mapped out levels. the short of it: How do you do it? Is your map just an array of coordinates with conditional statements that place obstacles at certain points? Or, for games that have levels stored in files, how does that work?

I'll admit that in this area, I'm a complete newbie, and therefore don't really understand how to conceptualize it in my head.

I'm trying to plan out a game, and the prospect of having to design a level map hurts my head.

Kai


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to