Hi Ben,
This isn't really the place to ask clear-cut programming/code debugging
questions. You'd be much better off posting a topic about this to the
Blastbay BGT forum, which is the perfect discussion board for this very
subject.
Kind regards,
Philip Bennefall
----- Original Message -----
From: "Ben" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Friday, January 21, 2011 6:44 PM
Subject: [Audyssey] memory train problem
Hi guys,
Sorry I've been absent for a lon'n'n'n'n'n'n'n'n'ng! time, but there's been
stuff in my life that's time consuming. Just to say. With bgt's game
programming in practice series. I copied and pasted all the code, as the
final part of the tutorial for memory train states you could do, I have all
the sound files, I've looked through the code several times and it just!
Won't! work!
I've put the code here:
void main()
{
show_game_window("Memory Train");
dynamic_menu menu;
menu.add_item_tts("Start game");
menu.add_item_tts("Keyboard practice");
menu.add_item_tts("Exit game");
menu.allow_escape = true;
menu.wrap = true;
menu.run("Please choose a menu item with the arrow keys, then hit enter to
activate it.", true);
}
I know this isn't all the code, but this part won't run either. Once I get
one going, hopefully I'll get the other one working as well...
Any help would be much appreciated.
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