Hi Karl,

I suppose so. After all I let the status message keys through so you
can review them while the game is paused and not get shot to death.
Still if I'm going to modify this I need to come up with a better
method of pausing/unpausing the game. Generally speaking, how you want
me to do things is not standard operating procedure. Most games I know
of when you press a key it unpauses the game.

On 2/4/11, Karl Belanger <karl.belan...@comcast.net> wrote:
> I understand if rewriting the pause feature would be two complicated.
> However, would it be possible to at least make the pause command ignore the
> D key so that it is not necessary to stand up in the line of fire to pause
> the game?

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