Actually, the game already works this way. The sword uses more
strength than a dagger. I'm not quite sure of the units off the top of
my head, but I think a sword takes 5 units of strength and a dagger
uses only 1. In that way a dagger is a better weapon if you are
conserving strength, but the sword is better for maximum hitpoint
On 2/8/11, Phil Vlasak <p...@pcsgames.net> wrote:
> Hi Dark,
> Thomas could balance the use of weapons by adjusting the strength it takes
> to swing them.
> A sword should require more strength and thus could be used less than a
> dagger before your strength is drained.
> Of course the fact that creatures can't pass through doors does give you an
> advantage in that you can back off and recharge your strength.
> Hmm, maybe the creatures heal from your wounds if you do that?
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