That is true regarding what has happened in audio 3D thus far, sinse being
strictly logical Shades, Sarah, monkey business etc are first person 2D
titles rather like the original doom itself not 3D ones, though I admit due
to the analogue movement both styles have we have sometimes confused the
It'll be good to see how the 3D works. In fact I would guess that sinse you
here the environment around angela change and directions are relative to
your movement, it would actually literally be a 3D first person game, rather
like metroid prime, though as i'm not even sure if 3D third person is
possible in audio this is really me just being exacting about deffinitions
There may be some issues with look commands and my sense of space, but
that's what betas are for, though I am hoping your engine is precise enough
to make things easily understandable for me. ---- but heck that's what betas
Beware the Grue!
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