As for MOTA 3D you won't need any special hardware to play it. I've
recently decided to use 2d stereo by default for the game. The main
reasons I decided upon this course of action is A, not many people
have the money to invest in a true 5.1 surround sound setup, and B,
Streemway currently was primarily designed for stereo audio
positioning anyway. I may change this in a later version, perhaps
after I get the new Streemway that uses XAudio2, but for now I don't
expect anyone to fork over $300 for state of the art sound equipment
to make the game sound like a 5.1 surround sound environment.
As for hand to hand fighting it is still pretty generic. The game
doesn't really allow you to aim for the head, legs, torso, etc.
Perhaps someday that might be added, but for now I'm focussing on just
making the game playable by a totally blind gamer and details like
that can wait until the game is stable.
On 4/2/11, Shiny protector <muhamme...@googlemail.com> wrote:
> Hi Thomas,
> I don't know how I'm going to play the game. I mean, I do not have any
> speakers. Also, with the Three D features, when we select our fists and
> feet, could we a just that so we could hit better? I mean if its at the leg,
> could we get our aim even higher and punch or kick to the head? o-----
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