Not possible, if your opponent only takes one hit to kill you and you take 10 or 20 to kill them. I challenge you to give me a scenario that could work around that. And this is assuming your opponent is at close range.. which means you can't stand far away and riddle him with bullets.

At 04:47 PM 02/04/2011, you wrote:
hahaha
You'll kill him its not like its impossible you just need a whole, whole, whole, whole, whole lot of practis.


----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 8:38 PM
Subject: Re: [Audyssey] battle zone


Shane,
Let's say I have a game where I have to defeat an enemy. I do 0 damage with
each hit, and my enemy kills me with my first hit. So, by your logic this
game is fn because it is hard and challenging.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Saturday, April 02, 2011 4:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] battle zone

Bryan,
Do you realize how many items drop in this game? Try and keep this in mind.
how could the game be any easier when you basically have an unlimited amount

of items and lives at your disposal. if you're having problem with blades,
use the blade cutters. simple



----- Original Message ----- From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 3:56 PM
Subject: Re: [Audyssey] battle zone


Certainly. I'm not arguing that point. But I do agree that there are
balance issues. There's a fine line between offering a reasonable level of

challenge and taking it a bit too far. And I do feel that Battle Zone does

take things a little too far. For instance I've lost count of the number
of times where I've found myself in litterally ipossible situations where
I've had a boulder coming at me, which I need hardly point out sounds like

fire, when I'm caught between two sets of blades that are close enough to
one another that you can't safely  step away from the boulder to buy
yourself a little breathing room to jump. So no, I don't think people's
frustrations are entirely unfounded.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Shane Lowe" <shanel...@insightbb.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 1:14 PM
Subject: Re: [Audyssey] battle zone


the game is hard!
thats the whole point.
isn't that the fun of playing games the challenge?

----- Original Message ----- From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 02, 2011 12:14 PM
Subject: Re: [Audyssey] battle zone


I tend to agree. I managed to make it to level 11 but I'm surprised I
made it that far.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'The Addictor'" <kenwdow...@neo.rr.com>; "'Gamers Discussion list'"

<gamers@audyssey.org>
Sent: Saturday, April 02, 2011 8:05 AM
Subject: Re: [Audyssey] battle zone


Hi,
I personally think the game is unbalanced. From level 6 to 7 the
enemies
seem to get radically! Harder.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On
Behalf Of The Addictor
Sent: Monday, March 28, 2011 12:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] battle zone

I have to say that this game is quite addictive.  I couldn't hear the
pit
sound very well, so I did modify that one sound.  I yelled, "Look out!
Watch where you're steppin'!"  I mixed that yell into the pit sound two
times, one at the beginning and one about five seconds later--but there

are
still like ten seconds of wind after, so often I still fall into the
pit
only to be told, as I plummet to my death, to watch my step.
Anyway, even with that extra bit of help I find the game rather
difficult.
No, I'm not complaining--I love it!  I haven't got past level 3, and I
keep
dying for some unknown reason I haven't figured out get.

Two improvements I'd like to see:
1.  Sometimes, items fall just as you are completing a level, and
you're
stuck listening to a high-pitched shriek as you're told your stats.
Stopping all sounds would fix it.
2.  An analog jumping system would be killer.  It would make things a
lot
harder, but it would be worth it.
Thanks, and love the game!
Ken Downey
The Addictor
www.TheAddictor.com

----- Original Message ----- From: "Sky Mundell" <s...@shaw.ca>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Sunday, March 27, 2011 10:27 PM
Subject: Re: [Audyssey] battle zone



Hello Shane, where do you get the battle Zone game? I would like to
play
that game.


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