Not a problem. I have a couple different casino background ambiences,
and loads of card sounds to pick from. I think as for adjusting the
background ambience what I'll do is add a hot key like v which will
ask you to enter the volume and if you want it to play at 50% volume
you would type 50, press enter, and it would readjust it. How does
However, if we absolutely have to use something like page up/page down
then I'm going to have to modify the game to use LibSDL and make it
self-voicing. That's not a bad idea, but that's just an example of how
a simple suggestion can magnify the work load to 10 times what it
needs to be just by adding something like a volume control.
On 4/17/11, Charles Rivard <woofer...@sbcglobal.net> wrote:
> Not necessary, but I wouldn't mind shuffling and dealing sounds. To me, no
> music is necessary, although casino crowd noise, if the volume can be
> adjusted, would be OK.
> Laughter is the best medicine, so look around, find a dose and take it to
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