Hi,

I for one hope it is, yesterday was a rough day.

Dave

On 7/21/11, Desiree Oudinot <[email protected]> wrote:
> Hi all,
> I've kept my mouth shut throughout this whole ordeal because I wasn't
> exactly sure what angle I wanted to look at this from. However, I
> think I've formulated something that could be considered a diplomatic
> opinion now.
> I tend to agree with Daron in many of the points he raised in the past
> couple of days. If someone is having personal problems, they need to
> prioritize their lives. What is more important, getting a program out
> by a certain deadline, or working on the problems you have and then
> being able to come back with a clearer head, which would perhaps
> strengthen not only the end result, but how the community feels about
> you as a whole? Personally, I would take the latter route, and not try
> to dump my problems on others when the going gets tough. Yes, it's
> wrong for people to constantly harass someone because the game hasn't
> come out on time or hasn't met their standards, and to those people I
> say get a life, get off your computer and be patient.
> As for the cursing and everything that went down yesterday, everyone
> has their breaking points, that's true. But to dig yourself a hole
> that you might not be able to climb out of seems pretty
> counterproductive. You can come back and apologize all you want, but
> the damage has already been done. In time people may forgive and
> forget, and some are more willing to than others, but as Jeremy
> pointed out, I don't think this is the first or last time we will see
> something like this.
>
> On 7/21/11, Jeremy Kaldobsky <[email protected]> wrote:
>> *Aprone begins to raise his hand, looks around, then slowly lowers it
>> again.*  Haha, just kidding, but I understand what you're saying.
>>
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