While I like the mote digging idea, I'm less certain of the actual water
There are various things in castaways, such as washing, mending and making
of everyday clothes, dumping rubbish, cobling shoes, rope making making
plates or furniture etc that are sort of assumed to be done by your people
automatically when they're not carrying out larger community projects.
i always took it that fetching water was one of these.
So while I like your mote idea, I'm less of a fan of the rest, unless you
want to go into full micro management mode where you need to physically
equip each farmour with a spade, have people dig drying pits for skins and
make scrapers to scrape the skins clean, have pelts soakedand carded into
useable fir and wool before being spun etc.
Btw, I did suggest to Jeremy that he does include some of these as desasters
in the higher difficulties, eg, your blacksmith stops work because your
butcher has broken a cleaver and needs a new one, or your peasants' work
load is reduced while they darn their clothes etc, just to give you an idea
of all the other tasks that people are having to do every day to keep your
larger community projects going.
Beware the grue!
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.