Yeah, unfortunately other people tried to copy the CYOA format, but
only the original 14 books or so were any good. Once other authors got
into the act they didn't really produce anything to the same degree or
quality of the classic CYOA books.
Anyway, I figured you would get into dice rolling and the alike once
you got a little experience developing your own gamebooks in html.
However, I do think this gamebook was a good, if a bit silly, first
game book. It was certainly funny from the moment the game character
finds an old laidy serving magic doughnuts on.
On 8/15/11, dark <d...@xgam.org> wrote:
> Hi Tom.
> I'm glad you like. as I said I began this as a simple project to test the
> darkgrue program, but it sort of took off. Normally i'd include the sort of
> minimal dice rolling and stats you see in something like the lone wolf or
> fighting fantasy books, and certainly my next book will include them, but
> here I was just concerned with making the structure of things to test out
> the program.
> I've heard of the cyoa books, but never had any experience of them at all.
> There are a couple of sites I dug up that have some sort of public software
> for creating purely cyoa based stuff, but everything I've seen written on
> them has been pretty dreadful quality.
> Beware the grue!
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