Good idea. Would anyone care to donate a sound that would be fitting? I don't
have a sound collection to pick from, lol.
> I think it would be quite useful to have a sound for when a
> building is closed and you go over it,
> as sometimes I close my tavern after it is stocked so
> peasants can do other things.
> however, I frequently forget it is closed til people start
> so it would be quite good to have a sound to indicate a
> building is closed, and perhaps also a message to let you
> know the tavern has run out of food. this would be
> particularly useful in mission 3 as resource and people
> management is key for this mission.
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