Actually there already is a message for when a person drops below 10%.  It 
tells you the person is on the verge of starvation.

I've been very busy for the past 2 days, and tomorrow also looks full, so I 
haven't gotten a chance to play around with any other methods for that tavern 

> I agree with Jeremy. How about a
> message when someone's energy level is below 10% instead? If
> your tavern has enough supply of at least 2 types of food
> and you never close it, this won't be much use to you. But
> if you do close the tavern a lot, that message can be a
> reminder to open it.

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