I would totally love to have server software. Port forwarding is covered on several audiogames.net forums about soundRTS and Top Speed, plus Audio Quake, so I don't think people should have many problems.
As for an editor as a dedicated program, yes some people would like it, but I'd be happy just knowing how you create the maps. Frankly, I wouldn't mind working with you or for others to create maps, as I have pretty good spacial orientation and have made maps for games before. Anyway, I'm off to try 0.8 and I'm sure it's great. Signed: Dakotah Rickard On 11/1/11, shaun everiss <sm.ever...@gmail.com> wrote: > the game really rocks. > I find I am better with the axe especially with a group of zombies on my > tail. > I come in swinging. > its really satisfying to go down fighting and taking 3 or so with me. > At 09:37 a.m. 1/11/2011 -0400, you wrote: >>Hi. >> >>Ok. Here are my thoughts on the game after playing it for 2 days. I've >>gotten pretty good at gunning down zombies and staying alive for the most >>part. The thing that throws me off is that you can hear zombies through >>walls. This makes it really hard to know if you can shoot at them without >>wasting ammo. Also. It might be good to move the beacons to the function >>keys and move weapons to the numbers row for quick access. i.e. ax 1 pistil >>2.... What do others think? also, if you turn the music off when you start >>the game it needs to stay that way. And we need some good environmental >>sounds too. Maybe I can help with sounds. >> >>Well guess that's all for now. Back to blasting zombies. >> >>Darren Duff. >> >>amateur radio station KK4AHX. >> >>twitter @blinddrummer. >> >>face book http://www.facebook.com/blinddrummer. >> >>Drummer for The Overflow worship band! >> >>http://www.theoverflowband.com <http://www.theoverflowband.com/> . >> >>Personal Phone: (678)936-6113 >> >>Mobile E-mail mobiledu...@gmail.com >> >>personal E-mail duff...@gmail.com >> >>windows live messenger *no mail please* darren...@hotmail.com >> >>skype duffman31279 >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gamers@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.