you need to gun it down with machine gun.
Then run into it at quarter speed, turn your smoke on when you get close and watch for tanks.
Read your objectives its to get the amo from those trucks.
At 10:48 a.m. 11/11/2011 +0530, you wrote:
i am just at the biggnning of the stage 4 and 1 more thing what should
i do with the atilearry truck? cause if i distroy it with gun or use
standard shells to distroy it my crou tells me that wasnt a good move

On 11/11/11, dark <d...@xgam.org> wrote:
> Hi Tom.
> I wasn't actually thinking about rp characters in terms of specific
> weaknesses like superman's criptonite, but character flaws that make the
> characters interesting people to play.
>
> For instance in the weakly mutants and masterminds game we play, my
> character was based on the idea of who would be the worst person to pickup
> an iron man type alien battle armour? A slightly dim, concert pianist with
> good intentions.
>
> he has no idea how his sute actually works (indeed interacting with the
> sute's ai makes for a large part of the game), he doesn't know super science > or indeed magic, sinse it turns out the sute is an ancient egyptian wrelick.
> yet, these are things I've kept, sinse I don't want to alter him as a
> character specifically.
>
> he's grown and changed during the campeign, but character wise there are
> sitl things I'd like to keep the same, just because even though it would be
> dam useful to have certain skills such as science or magic, it wouldn't be
> in his character to have them.
>
> That for me is the interesting thing about tabletop rp, using the system
> dice and rules to make a character who is a distinct person on their own and
> reacts dynamically to various situations.
>
> interestingly enough i've just come back from a one off, just for fun game
> where there were no stats and system at all! the gm rolled a couple of dice
> to determine things like combat actions and initiative, but the game was
> entirely ad lib.
>
> While not something I'd want for a long period it was great fun to do for a
> change.
>
> getting back to computer games, it would actually be interesting to have
> more text walkthrough's around really. There are a couple on audiogams.net
> but there could deffinately be more, sinse I for one do enjoy reading them
> even for games I've already finished just to see what other people make of
> the games.
>
> This is even more true now that we have more complex games like time of
> conflict and castaways, where text could possibly be a clearer way of
> explaning tactics and stratogies coherently than trying to explain at the
> same time in a full on audio walkthrough.
>
> Beware the grue!
>
> dark.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>


--
austin pinto
email austinpinto.xavi...@gmail.com
alternat email austin.pi...@hotmail.com
facebook www.facebook.com/austinpinto.xaviers
orkut www.orkut.com/austinpinto.xaviers
twitter www.twitter.com/austinmpinto

join me on google +
surch for +austin

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to