Hi,
And if you go on Audiogames.net you will basically hear that it is our
God-given right to cheat however, whomever, and wherever we please.

Best Regards,
Hayden

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Friday, November 25, 2011 10:37 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Perilous Hearts hero playthrough.

I hate that cheating junk. If I were you, the repercussions for such an 
action would be to unregister their copy and     provide them with no 
refund. it'll serve them right.

----- Original Message ----- 
From: "Philip Bennefall" <phi...@blastbay.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, November 25, 2011 7:09 PM
Subject: Re: [Audyssey] Perilous Hearts hero playthrough.


> Oh yes, adding cheat protection is a relatively trivial task. You just 
> associate a hash or crc with each value you want to protect, and then you 
> can immediately detect if a given variable has been tampered with and take

> appropriate action. Crash the game, play a message, create 10 lions right 
> in your location, etc etc. There are already some easter eggs in the game,

> though of course I took them out for the demo. Smirk.
>
> Kind regards,
>
> Philip Bennefall
> ----- Original Message ----- 
> From: "Yohandy" <yohand...@gmail.com>
> To: <phi...@blastbay.com>; "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, November 26, 2011 12:51 AM
> Subject: Re: [Audyssey] Perilous Hearts hero playthrough.
>
>
> I've already done so, however I didn't keep the recording due to the fact 
> it
> took a year for a bore to get killed for that particular playthrough, and 
> it
> would've been quite boring to listen to haha. I hope the final game has 
> cool
> trophies and unlockables. I wanna do insane difficult things no one in 
> their
> right mind would try. Also Philip, I just thought of something. Have you
> encrypted the game's data once it's loaded into memory? Reason I ask is,
> some people in the community have been using cheating programs to edit 
> game
> values in realtime. there's a Q9 cheat file floating around as a matter of
> fact. This is very bad if you're considering adding scoreboards, trophies
> etc, as people will just lock in the values and get just about anything
> without earning it.
>
>
>
>
>
>
> ----- Original Message ----- 
> From: "Philip Bennefall" <phi...@blastbay.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, November 25, 2011 5:38 PM
> Subject: Re: [Audyssey] Perilous Hearts hero playthrough.
>
>
>> Impressive! Getting through level 1 without murdering a single one of
>> God's creatures. Smirk. Now can you do it without getting hurt to boot?
>>
>> Kind regards,
>>
>> Philip Bennefall
>> ----- Original Message ----- 
>> From: "Yohandy" <yohand...@gmail.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, November 25, 2011 11:27 PM
>> Subject: [Audyssey] Perilous Hearts hero playthrough.
>>
>>
>> This is only level 1. You'll find out why once you     take a listen.
>> Philip
>> you did an amazing job on this game, and I can't wait to check it out 
>> once
>> it's out! C'mon man, give us at least levels 1 through 10 for the concept
>> demo will ya? hahahaha
>> http://www.sendspace.com/file/pbdiaj
>>
>>
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