hi jeremy. when i donate more than 1 item 1 after another, the rep points 
tends to mix up. i donated a m60 it gave me the rep points that i was 
supposed to get, but right after that, when i donated shot gun shells, mthe 
game tells me my rep has increased to ---, but in actual fact, it has 
actually decreased to my original amount. lost quite a number of rep points 
because of testing that. lol it hurts!
----- Original Message ----- 
From: "Jeremy Kaldobsky" <jer...@kaldobsky.com>
To: "audyssey" <gamers@audyssey.org>
Sent: Wednesday, November 30, 2011 9:23 AM
Subject: [Audyssey] Swamp, version 1.6b update


I've posted version 1.6b.  I'm super short on time so I won't spend a lot of 
time explaining it here.
The full download link is ready, but if you already have version 1.5b then 
there's no need to waste time downloading the larger file anyway.  Just 
download this small patch file and you will be updated to version 1.6b.
www.kaldobsky.com/audiogames/SwampPatch.zip

Changes from version 1.5b to 1.6b
---------------------------------

- Put the code back in that prevents guns from being fired in the safe zone.
- Finally went through and recoded the graphics.  They no longer bog down 
the slower computer systems.
- I've done some optimization to various parts of the code to speed up 
zombie calculations.  This should also help with game performance.
- Killing stronger zombies now gives more experience.
- Killing zombies with weaker weapons raises your reputation slightly faster 
than if you use stronger weapons.
- Phantom zombie and loot sounds should be fixed now.  The buffer wasn't 
always being properly cleared if another player grabbed the loot or killed 
the zombie.
- The server has been adjusted to better handle player positioning.  This 
should improve hearing eachother's weapons, voices, and foot steps.
- Corrected a code mix up that was causing the garbage network traffic which 
was discovered in the past version.
- The bug is fixed that let people donate a gun to the Safe zone but then 
still use it.
- I've added a few new features to the server that help me monitor the 
players.  This is mostly for my own entertainment though.
- Fixed a bug that prevented page up and page down from being used as an 
alternative to cycling through online messages.
- Added a keyconfig.ini file which allows players to customize their 
controls.  If you ever mess up the file, just delete it and the game will 
create a new one next time you play.  Because this config file would allow 
some to play using only the keyboard, please respect that the game is meant 
to be played with the mouse.  What I mean by this is that if you are playing 
the game with only a keyboard, don't post suggestions or comments about the 
game being too difficult.  I have absolutely no intention of lowering the 
difficulty of the game to accomodate the restricted movement and aiming of 
the keyboard.  My apologies if this sounds harsh.
- The grown rate for zombies has been increased by 20%.
- Increased the server's drop rate for med kits.
- Fixed a few small bugs related to the guard and how his voice was 
transmitted.
- I think I've fixed a bug that would cause people to have enough xp but not 
level up.
- Pressing Alt + / now toggles your radio settings.  You can use these 3 
modes to change how incoming multiplayer chat is presented.
- Fixed the bug that caused online chat messages to be played twice.
- Replaced the leveling up sound with the one Kai had given me a while ago 
but I forgot to put it in.  Lol, oops.
- Shortened the message that's read when you go to type a multiplayer chat 
message.  It was quite long.

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Version: 8.5.449 / Virus Database: 271.1.1/3868 - Release Date: 08/30/11 
18:48:00


---
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