Frankly, both options together make things tremendous. Have a key to activate and deactivate loot scanning, as it were, and different flies sounds, and nobody can possibly take issue.
Signed: Dakotah Rickard On 12/11/11, Che <[email protected]> wrote: > regarding the flies sounds, depending on how this is implemented, it > may or may not fix the issue. > what is happening isn't a result of the same sound being played in > multiple places, its the fact that the flies sound is continuous and > loud when your near it, making it hard to hear to target the baddies. > if the sounds are re designed, it could address that problem, > depending on how its done, but I maintain having a key to drop the > volume is quick and easy programming wise, and won't require a new set > of sounds to be made. > Later > che > > > On 12/11/2011 6:22 PM, Christopher Bartlett wrote: >> An excellent and simple solution. I'm eager for the next update. >> >> Chris Bartlett >> >> >> -----Original Message----- >> From: [email protected] [mailto:[email protected]] On >> Behalf Of Kai >> Sent: Sunday, December 11, 2011 5:39 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Swamp: spawning and loot questions. >> >> This issue is being addressed. There are now multiple fly sounds, >> eliminating the probability of the same sound being played at multiple >> sources. >> >> Kai >> >> ----- Original Message ----- >> From: "Christopher Bartlett"<[email protected]> >> To: "'Gamers Discussion list'"<[email protected]> >> Sent: Sunday, December 11, 2011 1:30 PM >> Subject: Re: [Audyssey] Swamp: spawning and loot questions. >> >> >>> If you decreased the fly sound, you'd trade easier localization for less >>> range in hearing the loot sound. I personally like the way it is, even >>> with >>> the disorienting effect of the flies as they are. It's a challenge to >>> situational awareness, to keep track of potential enemies while finding >>> the >>> individual items. >>> >>> Chris Bartlett >>> >>> >>> -----Original Message----- >>> From: [email protected] [mailto:[email protected]] On >>> Behalf Of Jeremy Kaldobsky >>> Sent: Sunday, December 11, 2011 2:37 PM >>> To: Gamers Discussion list >>> Subject: Re: [Audyssey] Swamp: spawning and loot questions. >>> >>> I'll pass this suggestion along to Kai. As it's a sound issue, that is >>> his >>> department. :) >>> >>> With the graphics I knew that no matter what the sighted players would >>> have >>> an advantage in some ways, so I tried to restrict them in others. So >>> rather >>> than making their situation easier it just makes it different. In close >>> range they will have an easier time, but at long range the blind users >>> do. >>> >>>> Oh. It's good to know the range. That >>>> makes me feel a lot better. >>>> Also, this is the first game that my friend and I agree >>>> gives pretty >>>> much the same info to the sighted and blind player. >>>> >>>> I must as a question, or perhaps suggest a change. He and I >>>> both agree >>>> that, when you're in a huge loot-grabbing situation, the >>>> overwhelming >>>> number of the flies makes it very, very difficult to hear. >>>> Now, I >>>> understand that this might be a point of game balance. >>>> However, I >>>> wonder if the sound could be changed from an epic, >>>> Amityville Horror >>>> style swarm of flies to a few flies buzzing around. When >>>> you get any >>>> more than three loot spawns in the same spot, it sounds >>>> like you're a >>>> beekeeper with them buzzing inside your ears as well as >>>> out. I like >>>> the idea of flies, though, because it's a lot more of an >>>> environmental >>>> emersion than, say, beep, beep, oh "loot!" >>>> >>>> Signed: >>>> Dakotah Rickard >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. 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